Article Summary
- What Does the Law of Design Say About Personal Growth?
- Why Isn't Hard Work Enough?
- Why Do My Growth Plans Keep Falling Apart?
- What the Law of Design Looks Like on a Plant Floor
- How Do I Build a Growth Strategy on One Page?
- Be Honest About What This Costs
- Common Questions About the Law of Design
- Reflection Questions
- The Bottom Line
Brad Duncan would do anything you asked. Nights, weekends, the pump in the pit. In twenty years I never heard him say no. And he could not file an accurate work order to save his life. Not because he did not care. Because at the end of a nine hour shift he sat down with a blank form and rebuilt the whole day from memory. What time did the line stop. Which bearing. He guessed, and the guesses fed every decision we made. Brad did not have an effort problem. He had a Law of Design problem.
The Law of Design is one of John C. Maxwell's 15 Invaluable Laws of Growth, and it says this: to maximize growth, you have to build a strategy. Brad had the willingness. What he did not have was a three by five card in his shirt pocket to write the time on when the line stopped.
So here is the plain answer. The Law of Design in personal growth says that effort leaks unless something holds it. You can work hard for ten years and end up almost exactly where you started, because growth is not paid out for hours spent. It is paid out for hours that landed somewhere on purpose. A strategy is just a decision about where they land, made in advance, while you are calm.
What Does the Law of Design Say About Personal Growth?
Maxwell puts it seventh of the fifteen, and he says there is no substitute for being strategic. His warning is the part that sticks with me: if you do not design your own plan for your life, you will probably end up living inside somebody else's, and they have not planned much for you.
The tool he hands you is a system. A system is a repeatable process for getting a result you want, and the test of one is simple. Does it still work on a day when you are tired and nobody is watching? He lists what a working system needs: a view of the big picture, priorities, measurement, application, organization, and consistency. Read that list and notice how little of it is about effort. Five of the six are decisions, not exertion.
He adds four lessons underneath the Law, and two of them earn their place. The first is that life is simple, but keeping it simple is hard. The second is that designing your life matters more than designing your career, because a career is a slice of a life and most people plan the slice.
The fourth one is the one I wish somebody had told me at twenty-three. When you plan, multiply everything by two. However long you think it takes, double it. I have never once beaten that rule, not on a plant project and not on myself.
Why Isn't Hard Work Enough?
Because effort is an input, and inputs do not choose their own direction.
I grew up believing hard work was the whole answer. First job at seventeen, second shift, June of my senior year. The lesson I took off that floor was that if you show up and you do not complain, things work out. That got me a long way. It is also why I spent a stretch of my thirties very busy and not much better at anything, because nobody had told me the second half of the sentence.
Hard work decides how much fuel goes in. Design decides where the car is pointed. A man can burn a tank of gas in a parking lot. He will be tired, and he will be honestly tired, and he will be exactly where he parked.
And here is the uncomfortable part. Working harder is the easier of the two. It feels virtuous, it is visible, people notice it, and it requires no decisions. Sitting down for twenty minutes to decide what you are actually trying to get better at this year is quiet, unimpressive, and nobody claps. So most of us pick the tank of gas.
Why Do My Growth Plans Keep Falling Apart?
I hear this one more than almost anything else, usually in January and again in September. There are three reasons, and none of them is that you are lazy.
The plan was built for your best week. You wrote it on a Sunday when the house was quiet, and you wrote it for a version of yourself who had two free hours. Your real week has a sick kid and a 6 a.m. call. A design that only runs in good conditions is not a design. It is a wish with bullet points.
There was nothing in it to measure. "Be a better communicator" cannot succeed or fail, so it does neither. It just sits there, quietly, and eventually you stop looking at the page. Maxwell puts measurement in the middle of what a system needs for a reason: without it you have no idea whether to keep going or change something, so you do the third thing, which is drift.
It was never nailed to the week. Nothing that floats survives. "Read more" loses to whatever asks loudest, every single time, and what asks loudest is never your growth. Tuesday at 8:15 at the kitchen table survives, because it is a place on a calendar and the calendar does not care how you feel.
Then there is the timing. You did not multiply by two. You gave yourself ninety days for a thing that takes six months, hit day ninety short of the mark, and read a scheduling error as a character flaw. I have watched good people quit at the exact moment they were on schedule for the real timeline and behind on the imaginary one.
What the Law of Design Looks Like on a Plant Floor
I worked for a manager named Steve Peterson who walked the floor every morning for about three hours. Every single day. He talked to everybody. He knew the names of people two levels down. By any measure of effort, the man was exemplary.
Nothing was ever decided on those walks.
He came back with his head full of problems and no place to put them. No list. No owner. No follow-up. The same broken thing got mentioned to him on a Tuesday in March and again on a Tuesday in June, and he was genuinely surprised the second time. Three hours a day, five days a week, for years. Call it six hundred hours a year of sincere attention producing almost no change.
Later I ran huddles that lasted twelve minutes. The design was one rule: the only reason we are standing here is to name what is in your way and decide who removes it. No status updates, because a status update is information and we had plenty. The board had three columns and a date. Twelve minutes beat three hours, and it was not close.
That is the Law of Design in one story. Machines and people fail the same way, and I have spent my life watching both. Effort without a structure to catch it does not accumulate. It evaporates, politely, and leaves you tired and sure you tried.
How Do I Build a Growth Strategy on One Page?
One page. Not a binder. If it does not fit on one side of one sheet, you will not read it in week six, and week six is the only week that matters.
Five lines. Write them tonight.
One. The one area. Not three. One. What is the single capability that, if it got noticeably better this year, would change the most for you? Write it in plain words a coworker would recognize.
Two. The one behavior. What will you actually do, stated so specifically that somebody could watch you do it? Not "listen better." Ask one question before I give my answer, in every meeting I run.
Three. When and where. A day, a time, a room. Pin it to something already fixed, like the start of a shift or the drive home.
Four. How you will know. One number or one piece of evidence you could show somebody in ninety days. A count on a card. A note from the person you were trying to serve better. Keep it crude. Crude and real beats elegant and theoretical.
Five. Who asks. One human being who will ask you about line four, on a date you both put on the calendar now. This is the line everybody skips, and it is the line that does the work.
Then take whatever timeline you wrote and double it before you put the pen down.
Do this one this week
Take one sheet of paper and write the five lines. Then put it somewhere you cannot avoid it: the inside of a cabinet door, the sun visor, taped to the back of your phone case. A strategy you have to go looking for is a strategy you will stop finding.
Be Honest About What This Costs
I am not going to pretend this one is free.
Designing your growth costs you the other things. If you pick one area, you are deciding that the other four get worse, or at least stay put, for a while. That is a real loss and people flinch from it, so they write down five areas, which is the same as writing down none.
It costs you the comfort of being busy. Busy is a wonderful place to hide, and I have hidden there. Nobody questions a full calendar. The minute you have a design with a number on it, you can be measured, and measured means you can be found short. A plan with no measurement can never embarrass you, which is exactly why so many of them do not have one.
And it costs you the story. Brad Duncan had a good story about himself, and so did Steve Peterson, and the story was true. They worked harder than most people. The hard part of this Law is admitting that the effort was never the thing in question.
Common Questions About the Law of Design
Is the Law of Design just goal setting with a different name?
No, and the difference is the part people miss. A goal names where you want to end up. A design names what happens on an ordinary Tuesday to get you there, how you will know it is working, and who will ask. Goals are destinations and they are easy to write. Designs are routes, and a route has to survive weather. Most people have plenty of goals and no route.
Which of the 15 Invaluable Laws of Growth is the Law of Design?
It is the seventh, and its place in the order is worth noticing. By the seventh Law you have already decided to grow on purpose, taken an honest look at yourself, and done some reflecting. The Law of Design is the one that turns all that willingness into something with a shape. It comes right before the Law of Pain, which I have always thought was Maxwell being funny.
What if my schedule is too unpredictable to design anything?
Then design around events instead of clock times. Shift workers do this all the time. Instead of "Tuesday at eight," you use "the first thirty minutes after I get home from a day shift," which happens whenever it happens. And design for your worst week, not your average one. If a plan runs on your worst week, the good weeks become a bonus rather than a requirement.
How detailed does a growth strategy need to be?
Less detailed than you think, and more specific. Those are different things. One page, five lines, one area. The failure mode is almost never a plan that was too simple. It is a plan that was vague, or one so elaborate that maintaining it became the project. If you catch yourself building a tracking system for your tracking system, step away from the spreadsheet.
Reflection Questions
- If somebody watched your last three months, what would they say you were trying to get better at?
- Is there a number or a piece of evidence that would tell you whether you are growing, or are you going on feel?
- Where in your week is your growth actually scheduled, and what is it competing with for that slot?
- Which area have you been quietly trying to improve for years with no design behind it?
- Who would notice if you stopped? If the answer is nobody, that is line five of your page.
The Bottom Line
To maximize growth you have to build a strategy. That is the Law of Design, and the reason it matters more than it sounds is that almost nobody reading this is short on effort. You are short on a structure to catch it.
This week, do one thing. Write the five lines on one sheet of paper and give it to one person who will ask you about line four in thirty days. That is the whole assignment. It takes twenty minutes and it is the cheapest thing on this page.
And answer this one honestly, because I owe Brad Duncan an answer. What are you working hard at right now that has no design under it, and what would the three by five card in your shirt pocket say?
Take the Next Step
Every Wednesday at 7:00 PM Eastern I run a free 45 minute session on Google Meet. We take two of the Laws, Intentionality and Awareness, and work them against what is actually going on in your week. No cost, and nothing is sold in the room. Save your seat for Wednesday.
Not sure which Law is the one holding the rest up? The growth quiz takes a few minutes and tells you where to start.
Continue Learning
- The Law of Design: to maximize growth you have to build a strategy — the Law this article sits under.
- How Do I Make a Personal Growth Plan? The one page plan, built line by line, with the three things it cannot do without.
- Why Am I Always Busy but Never Getting Anywhere? What a week with no design fills up with, and the four minute fix.
- Why Don't Self-Help Books Work for Me? The clearest case of good input with nothing built to catch it.
- How Do I Build a Routine With an Irregular Work Schedule? Designing around events when the clock will not hold still.
- How Do I Know If I'm Actually Growing? The measurement line on your page, worked out properly.
- What Is the Law of Consistency in Personal Growth? The Law that keeps a good design running after the feeling wears off.
This ties back to The Law of Design — one of John C. Maxwell's 15 Laws of Growth.
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